Get your Dogecoin back and return home!

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Controls:

Move: A&D 

Jump: Spacebar

Attack: Left click

Interact: F

Switch Weapons: Q/E


Team: 

Brian Tran: Designer/Programmer

Calvin Luong: Designer/Artist

Michael Deely: Producer/Artist

Scott Nolan: Producer/Artist


Art:

Team & Ansimuz (Sunny Land Assets)


Music:

  1.  Strange House © 2012 Game Freak, Nintendo & the Pokémon Company
  2.  Awakening of Old God © NECORD, Nexon
  3.  Eternity Served Cold (Slowed Down Remix)
    1. Original by Malcolm Brown
    2. Remixed by Steven Mierisch
Updated 15 days ago
StatusReleased
PlatformsHTML5
Authorq-o_o-p
GenrePlatformer, Action, Shooter
Made withUnity
Tags2D, Singleplayer, Space

Comments

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Interesting and fun game. One of the unique things about it is the animated background! Very cool. I like that you get to select the stage by entering a ship and collecting coins there. I highly appreciate the art (especially the doge face for the health meter) and entire design. It's simple, effective, and collecting the coins felt easy-moderately difficult. Great concept and execution. 

Pretty funny idea to have a shiba inu (or doge) collect dogecoin as the main objective hahaha. The mechanics work nice and feel fairly smooth, the level design gets a bit complicated fast but it still makes for a fun experience to explore and collect all the doge coins. Over it's a fun experience to enjoy doge on the moon. Lets hope he goes to Mars next.